AI Generated Pixel Art Needs a Build System, Not Better Prompts
I rebuilt my Pygame shooter in Godot 4 with an agent. The 95k lines of code were the easy part. Keeping four pictures of the same orc consistent was not.
The Certainty We Never Had
Software was never as predictable as we told ourselves. AI didn't break the promise. It exposed that the promise was always fiction.
I Built My Own AI Agent (And Open-Sourced It)
Why I rejected every agent framework and built Luna — a ~2,300-line Python AI agent with SQLite hybrid-search memory, MCP tools, and Discord, fully local.
I Co-Authored a Research Paper With an AI Agent
How I ran an ML research project with an AI agent as a real collaborator — GaLore continual-learning experiments, a rank scaling law, and a co-authored paper.
Welcome to My Blog
Why I'm starting a blog: practical lessons from AWS-scale ML infrastructure, developer tools like MCP servers, cybersecurity AI, and open-source deep dives.